import de.voidplus.leapmotion.*;//LeapMotion
LeapMotion leap;
PVector [][] pt = new PVector[5][50];//PVector pt1,pt2,pt3,pt4,pt5,pt6,pt7,pt8,pt9,pt10;
void setup() {
size(640, 780, P3D);
colorMode(HSB, 100);
for (int f=0; f<5; f++)
for (int i=0; i<50; i++)
pt[f][i] = new PVector(0, 0, 0);
leap = new LeapMotion(this);//LeapMotion
}
void draw() {
background(0);
stroke(#30BF99);
for (int f=0; f<5; f++)
for (int i=49; i>0; i--) {
pt[f][i].x=pt[f][i-1].x;
pt[f][i].y=pt[f][i-1].y;
pt[f][i].z=pt[f][i-1].z; }
for (Hand hand : leap.getHands ()) {
for (Finger finger : hand.getFingers ()) {
int f=finger.getType();
PVector now = finger.getPosition();
pt[f][0].x = now.x;
pt[f][0].y = now.y;
pt[f][0].z = now.z*2-90;
if (f==1) println(now);
}
}
translate(width/2, height/2,0);
rotateY(radians(frameCount/4.0));
translate(-width/2, -height/2,0); >>>>這是重點
for (int f=0; f<5; f++) {
for (int i=1; i<50; i++){
stroke(f*20, 100, 100);
line(pt[f][i].x, pt[f][i].y, pt[f][i].z, pt[f][i-1].x, pt[f][i-1].y, pt[f][i-1].z);
}
}
stroke(60,100,100);
for(int i=0;i<640;i+=20)
for(int j=0;j<480;j+=20)
{ noFill();
rect(i,j,20,20); } }
第一個作業,延續上禮拜的作業
把原本2D的場景改成3D
增加畫面旋轉!!!
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import de.voidplus.leapmotion.*;//leapMotion
LeapMotion leap;
void setup(){
size (640,480,P3D);
leap=new LeapMotion(this);
}
color nowColor=color(255,0,0);
PVector leftPos;
void draw(){
background(255);
for(Hand hand : leap.getHands() ){
PVector pos= hand.getPosition();
if(hand.isLeft() ){
noFill(); ellipse(pos.x,pos.y,200,100);
fill(255,0,0); ellipse(pos.x+150,pos.y,60,50);
fill(0,255,0); ellipse(pos.x+120,pos.y-40,60,50);
fill(0,0,255); ellipse(pos.x+90,pos.y-60,60,50);
fill(255,0,255); ellipse(pos.x+30,pos.y-60,60,50);
fill(255,255,0); ellipse(pos.x-20,pos.y-60,60,50);
leftPos= pos;
}else if(hand.isRight() ){
fill(nowColor);rect(pos.x,pos.y,10,100);
println(leftPos);
println(pos);
這是第二個作業....
還沒打完回家補
import de.voidplus.leapmotion.*;//leapMotion
LeapMotion leap;
void setup(){
size (640,480,P3D);
leap=new LeapMotion(this);
}
color nowColor=color(255,0,0);
PVector leftPos;
void draw(){
background(255);
for(Hand hand : leap.getHands() ){
PVector pos= hand.getPosition();
if(hand.isLeft() ){
noFill(); ellipse(pos.x,pos.y,200,100);
fill(255,0,0); ellipse(pos.x+150,pos.y,60,50);
fill(0,255,0); ellipse(pos.x+120,pos.y-40,60,50);
fill(0,0,255); ellipse(pos.x+90,pos.y-60,60,50);
fill(255,0,255); ellipse(pos.x+30,pos.y-60,60,50);
fill(255,255,0); ellipse(pos.x-20,pos.y-60,60,50);
leftPos= pos;
}else if(hand.isRight() ){
fill(nowColor);rect(pos.x,pos.y,10,100);
println(leftPos);
println(pos);
這是第二個作業....
還沒打完回家補
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