2016年3月10日 星期四

week03_02160323_class




import de.voidplus.leapmotion.*;//LeapMotion

LeapMotion leap;

PVector [][] pt = new PVector[5][50];//PVector pt1,pt2,pt3,pt4,pt5,pt6,pt7,pt8,pt9,pt10;

void setup() {

size(640, 780, P3D);

colorMode(HSB, 100);

for (int f=0; f<5; f++)

for (int i=0; i<50; i++)

pt[f][i] = new PVector(0, 0, 0);

leap = new LeapMotion(this);//LeapMotion

}

void draw() {

background(0);

stroke(#30BF99);

for (int f=0; f<5; f++)

for (int i=49; i>0; i--) {

pt[f][i].x=pt[f][i-1].x;

pt[f][i].y=pt[f][i-1].y;

pt[f][i].z=pt[f][i-1].z; }

for (Hand hand : leap.getHands ()) {

for (Finger finger : hand.getFingers ()) {

int f=finger.getType();

PVector now = finger.getPosition();

pt[f][0].x = now.x;

pt[f][0].y = now.y;

pt[f][0].z = now.z*2-90;

if (f==1) println(now);

}

}

translate(width/2, height/2,0);

rotateY(radians(frameCount/4.0));

translate(-width/2, -height/2,0);                  >>>>這是重點

for (int f=0; f<5; f++) {

for (int i=1; i<50; i++){

stroke(f*20, 100, 100);

line(pt[f][i].x, pt[f][i].y, pt[f][i].z, pt[f][i-1].x, pt[f][i-1].y, pt[f][i-1].z);

}

}

stroke(60,100,100);

for(int i=0;i<640;i+=20)

for(int j=0;j<480;j+=20)

{ noFill();

rect(i,j,20,20); } }


第一個作業,延續上禮拜的作業
把原本2D的場景改成3D
增加畫面旋轉!!!

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import de.voidplus.leapmotion.*;//leapMotion
LeapMotion leap;
void setup(){
  size (640,480,P3D);
  leap=new LeapMotion(this);
}
color nowColor=color(255,0,0);
PVector leftPos;
void draw(){
  background(255);
  for(Hand hand : leap.getHands() ){
    PVector pos= hand.getPosition();
    if(hand.isLeft() ){
      noFill(); ellipse(pos.x,pos.y,200,100);
      fill(255,0,0); ellipse(pos.x+150,pos.y,60,50);
      fill(0,255,0); ellipse(pos.x+120,pos.y-40,60,50);
      fill(0,0,255); ellipse(pos.x+90,pos.y-60,60,50);
      fill(255,0,255); ellipse(pos.x+30,pos.y-60,60,50);
      fill(255,255,0); ellipse(pos.x-20,pos.y-60,60,50);
      leftPos= pos;
    }else if(hand.isRight() ){
      fill(nowColor);rect(pos.x,pos.y,10,100);
      println(leftPos);
      println(pos);
     

這是第二個作業....
還沒打完回家補

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