code是舊版的,要加上import java.awt.Frame;才是新的
2.可以做出很多大眼睛會盯著滑鼠游標移動

1.眼珠子會轉動
void setup(){
size(120,100);
}
void draw(){
float t = frameCount/180.0*PI;
background(0);
fill(255);
ellipse(40,50,33,33);
ellipse(120-40,50,33,33);
fill(0);
ellipse(40+15*cos(t),50+15*sin(t), 5,5);
ellipse(120-40+15*cos(t),50+15*sin(t), 5,5);
}

1.眼珠子會跟著滑鼠游標移動
void setup(){
size(320,300);
}
void draw(){
//float t = frameCount/180.0*PI;
background(0);
fill(255);
ellipse(40,50,33,33);
ellipse(120-40,50,33,33);
fill(0);
float t=atan2(mouseY-50,mouseX-45);
ellipse(40+15*cos(t),50+15*sin(t), 5,5);
t=atan2(mouseY-50,mouseX-(120-40));
ellipse(120-40+15*cos(t),50+15*sin(t), 5,5);
}

有很多方框框的螺旋狀
void setup(){
size(600,600);
}
void draw(){
background(255);
float t=frameCount/100.0;
for(float f=0; f<PI; f+=0.1){
//rect(200+150*cos(f), 200+150*sin(f), 30,30);
rect(200+150*cos(f+t), f*100, 30, 30);
rect(200+150*cos(f+t+PI), f*100, 30, 30);
}
}
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