1.偵測五根手指頭畫出彩色的線(2D)
import de.voidplus.leapmotion.*;//LeapMotion標頭檔
LeapMotion leap;
PVector [][] pt = new PVector[5][50];
//PVector pt1,pt2,pt3,pt4,pt5,pt6,pt7,pt8,pt9,pt10;
void setup(){
size(640,480,P3D);
colorMode(HSB, 100);
for(int f=0;f<5;f++)
for(int i=0;i<50;i++)
pt[f][i] = new PVector(0,0,0);
leap = new LeapMotion(this);//LeapMotion起始值
}
void draw(){
background(0);
//stroke(48,191,153);
stroke(#30BF99);
for(int f=0;f<5;f++)
for(int i=49;i>0;i--){pt[f][i].x=pt[f][i-1].x;pt[f][i].y=pt[f][i-1].y;}
for(Hand hand : leap.getHands()){//抓取手
for(Finger finger : hand.getFingers()){//抓取手指
int f=finger.getType();
PVector now = finger.getPosition();
pt[f][0].x = now.x;
pt[f][0].y = now.y;
}
}
for(int f=0;f<5;f++){
stroke(f*20, 100,100);
for(int i=1;i<10;i++)
line(pt[f][i].x,pt[f][i].y,pt[f][i].z,pt[f][i-1].x,pt[f][i-1].y,pt[f][i-1].z);
}
}
3.加入程式碼 讓畫面旋轉 讓線條看起來更立體
translate(width/2,height/2);
rotateY(radians(frameCount));
translate(-width/2,-height/2);
****旋轉加上3D線條唷!
import de.voidplus.leapmotion.*;//LeapMotion標頭檔
LeapMotion leap;
PVector [][] pt = new PVector[5][50];
//PVector pt1,pt2,pt3,pt4,pt5,pt6,pt7,pt8,pt9,pt10;
void setup(){
size(640,480,P3D);
colorMode(HSB, 100);
for(int f=0;f<5;f++)
for(int i=0;i<50;i++)
pt[f][i] = new PVector(0,0,0);
leap = new LeapMotion(this);//LeapMotion起始值
}
void draw(){
background(0);
stroke(#30BF99);
for(int f=0;f<5;f++)
for(int i=49;i>0;i--){pt[f][i].x=pt[f][i-1].x;pt[f][i].y=pt[f][i-1].y;pt[f][i].z=pt[f][i-1].z;}
for(Hand hand : leap.getHands()){//抓取手
for(Finger finger : hand.getFingers()){//抓取手指
int f=finger.getType();
PVector now = finger.getPosition();
pt[f][0].x = now.x;
pt[f][0].y = now.y;
pt[f][0].z = now.z*5-225;
if(f==1)println(now);
}
}
translate(width/2,height/2,0);
rotateY(radians(frameCount/4.0));
translate(-width/2,-height/2,0);
for(int f=0;f<5;f++){
for(int i=1;i<50;i++){
stroke(f*20, 100,100);
line(pt[f][i].x,pt[f][i].y,pt[f][i].z,pt[f][i-1].x,pt[f][i-1].y,pt[f][i-1].z);
}
}
stroke(60,100,100);
for(int i=0;i<640;i+=20)
for(int j=0;j<480;j+=20){
noFill();
rect(i,j,20,20);
}
}
week03 預想其中作品
本小組想做出打地鼠遊戲或者是電流急急棒(https://www.youtube.com/watch?v=Dnjt6MdN108)的遊戲,藉由偵測手部的位子,做出有趣的小遊戲!
translate(width/2,height/2);
rotateY(radians(frameCount));
translate(-width/2,-height/2);
****旋轉加上3D線條唷!
import de.voidplus.leapmotion.*;//LeapMotion標頭檔
LeapMotion leap;
PVector [][] pt = new PVector[5][50];
//PVector pt1,pt2,pt3,pt4,pt5,pt6,pt7,pt8,pt9,pt10;
void setup(){
size(640,480,P3D);
colorMode(HSB, 100);
for(int f=0;f<5;f++)
for(int i=0;i<50;i++)
pt[f][i] = new PVector(0,0,0);
leap = new LeapMotion(this);//LeapMotion起始值
}
void draw(){
background(0);
stroke(#30BF99);
for(int f=0;f<5;f++)
for(int i=49;i>0;i--){pt[f][i].x=pt[f][i-1].x;pt[f][i].y=pt[f][i-1].y;pt[f][i].z=pt[f][i-1].z;}
for(Hand hand : leap.getHands()){//抓取手
for(Finger finger : hand.getFingers()){//抓取手指
int f=finger.getType();
PVector now = finger.getPosition();
pt[f][0].x = now.x;
pt[f][0].y = now.y;
pt[f][0].z = now.z*5-225;
if(f==1)println(now);
}
}
translate(width/2,height/2,0);
rotateY(radians(frameCount/4.0));
translate(-width/2,-height/2,0);
for(int f=0;f<5;f++){
for(int i=1;i<50;i++){
stroke(f*20, 100,100);
line(pt[f][i].x,pt[f][i].y,pt[f][i].z,pt[f][i-1].x,pt[f][i-1].y,pt[f][i-1].z);
}
}
stroke(60,100,100);
for(int i=0;i<640;i+=20)
for(int j=0;j<480;j+=20){
noFill();
rect(i,j,20,20);
}
}
Part2:
1.做出左手圓形和右手方形!
import de.voidplus.leapmotion.*;//LeapMotion標頭檔
LeapMotion leap;
void setup(){
size(640,480,P3D);
leap = new LeapMotion(this);//LeapMotion起始值
}
void draw(){
background(225);
for(Hand hand : leap.getHands()){//抓取手
PVector pos=hand.getPosition();
if(hand.isLeft()){
ellipse(pos.x,pos.y,200,100);
}
else if(hand.isRight()){
rect(pos.x,pos.y,10,100);
}
}
}
2.做出調色盤和畫筆
import de.voidplus.leapmotion.*;//LeapMotion標頭檔
LeapMotion leap;
void setup(){
size(640,480,P3D);
leap = new LeapMotion(this);//LeapMotion起始值
}
color nowColor=color(255,0,0);
PVector leftPos;
void draw(){
background(225);
for(Hand hand : leap.getHands()){//抓取手
PVector pos=hand.getPosition();
if(hand.isLeft()){
noFill();
ellipse(pos.x,pos.y,200,100);
fill(255,0,0);ellipse(pos.x+150,pos.y,60,50);
fill(255,255,0);ellipse(pos.x+120,pos.y-40,60,50);
fill(0,255,0);ellipse(pos.x+90,pos.y-60,60,50);
fill(0,0,255);ellipse(pos.x+30,pos.y-60,60,50);
fill(255,0,255);ellipse(pos.x-20,pos.y-60,60,50);
leftPos=pos;
}
else if(hand.isRight()){
fill(nowColor);rect(pos.x,pos.y,10,100);
println(leftPos);
println(pos);
if(dist(pos.x,pos.y,leftPos.x+120,leftPos.y-40)<30){
nowColor=color(255,255,0);
}
}
}
}
week03 預想其中作品
本小組想做出打地鼠遊戲或者是電流急急棒(https://www.youtube.com/watch?v=Dnjt6MdN108)的遊戲,藉由偵測手部的位子,做出有趣的小遊戲!
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