畫線
void setup()
{
size(480,100);//WINDOW SIZE -視窗大小
}
void draw()
{
line(mouseX,mouseY,pmouseX,pmouseY);
}
換顏色
void setup()
{
size(480,100);//WINDOW SIZE
background(0); //background color
}
void draw()
{
stroke(#16B1DE);// line color
line(mouseX,mouseY,pmouseX,pmouseY);
}
PVector [] pt = new PVector[10];
//pt1,pt2,pt3,pt4,pt5,pt6,pt7,pt8,pt9,pt10
void setup()
{
size(480,100,P3D);//WINDOW SIZE,3D
for(int i=0;i<10;i++) pt[i]=new PVector(0,0,0);
}
void draw()
{
background(0);
stroke(#16B1DE);// line color
for(int i=9;i>0;i--){pt[i].x=pt[i-1].x;pt[i].y=pt[i-1].y;}
//line(mouseX,mouseY,pmouseX,pmouseY);
pt[0].x=mouseX;
pt[0].y=mouseY;
for(int i=1;i<10;i++)
line(pt[i].x,pt[i].y,pt[i].z,pt[i-1].x,pt[i-1].y,pt[i-1].z);
}
一隻手指頭
PVector [] pt = new PVector[10];
//pt1,pt2,pt3,pt4,pt5,pt6,pt7,pt8,pt9,pt10
void setup()
{
size(480,100,P3D);//WINDOW SIZE,3D
for(int i=0;i<10;i++) pt[i]=new PVector(0,0,0);
leap = new LeapMotion(this);
}
void draw()
{
background(0);
stroke(#16B1DE);// line color
for(int i=9;i>0;i--){pt[i].x=pt[i-1].x;pt[i].y=pt[i-1].y;}
for(Hand hand : leap.getHands())
{ for(Finger finger : hand.getFingers())
{
switch(finger.getType())
{
case 1:
// System.out.println("index");
PVector now = finger.getPosition();
pt[0].x=now.x;
pt[0].y=now.y;
break;
}
}
}
//line(mouseX,mouseY,pmouseX,pmouseY);
for(int i=1;i<10;i++)
line(pt[i].x,pt[i].y,pt[i].z,pt[i-1].x,pt[i-1].y,pt[i-1].z);
}
五隻手指頭
import de.voidplus.leapmotion.*;
LeapMotion leap;
PVector [][] pt = new PVector[5][100];
//pt1,pt2,pt3,pt4,pt5,pt6,pt7,pt8,pt9,pt10
void setup()
{
size(640,480,P3D);//WINDOW SIZE,3D
for(int f=0;f<5;f++)
{
for(int i=0;i<100;i++) pt[f][i]=new PVector(0,0,0);
}
leap = new LeapMotion(this);
colorMode(HSB,100);
}
void draw()
{
background(0);
stroke(#16B1DE);// line color
for(int f=0;f<5;f++)
{ for(int i=99;i>0;i--)
{pt[f][i].x=pt[f][i-1].x;pt[f][i].y=pt[f][i-1].y;}
}
for(Hand hand : leap.getHands()){
for(Finger finger : hand.getFingers()){
int f=finger.getType();
PVector now = finger.getPosition();
pt[f][0].x=now.x;
pt[f][0].y=now.y;
}
}
for(int f=0;f<5;f++){
stroke (f*20,100,100);
for(int i=1;i<100;i++)
line ( pt[f][i].x,pt[f][i].y,pt[f][i].z,pt[f][i-1].x,pt[f][i-1].y,pt[f][i-1].z);
}
}
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