程式碼:
import SimpleOpenNI.*;
SimpleOpenNI openni;
void setup() {
size(640, 480);
openni = new SimpleOpenNI(this);
// openni.enableRGB();
openni.enableDepth();
openni.enableUser();
}
void draw() {
openni.update();
background(255);
image(openni.userImage(), 0, 0, 640, 480);
int [] userList = openni.getUsers();
PVector pos=new PVector(0, 0, 0);
for (int userID : userList) {
openni.getJointPositionSkeleton(userID, SimpleOpenNI.SKEL_LEFT_HAND, pos);
openni.convertRealWorldToProjective(pos, pos);
fill(0, 0, 255);
ellipse(pos.x, pos.y, 50, 50);
openni.getJointPositionSkeleton(userID, SimpleOpenNI.SKEL_RIGHT_HAND, pos);
openni.convertRealWorldToProjective(pos, pos);
fill(255, 0, 0);
ellipse(pos.x, pos.y, 50, 50);
openni.getJointPositionSkeleton(userID, SimpleOpenNI.SKEL_HEAD, pos);
openni.convertRealWorldToProjective(pos, pos);
fill(255, 255, 0);
ellipse(pos.x, pos.y, 50, 50);
}
}
// ellipse(pos.x, pos.y, 50, 50);
//println(pos);
void onNewUser(SimpleOpenNI curContext, int userId) {
openni.startTrackingSkeleton(userId);
}
沒有留言:
張貼留言