Week 12
2016/5/12
https://www.youtube.com/watch?v=jLo0D8IYXXw
2.泡泡老鼠遊戲範例
產生球
import SimpleOpenNI.*;
SimpleOpenNI openni;
void setup(){
size(640, 400);
openni = new SimpleOpenNI(this);
openni.enableRGB();
openni.enableDepth();
openni.enableUser();
}
void stup(){
openni = new SimpleOpenNI(this);
openni.enableRGB();
openni.enableDepth();
openni.enableUser();
}
void draw(){
openni.update();
background(255);
image(openni.userImage(), 0, 0, 300, 200);
int [] userList = openni.getUsers();
PVector pos = new PVector (0, 0, 0);
for(int userID : userList){
openni.getJointPositionSkeleton(userID, SimpleOpenNI.SKEL_LEFT_HAND, pos);
}
ellipse(pos.x, pos.y, 50, 50);
println(pos);
}
void onNewUser(SimpleOpenNI openni, int userId){
openni.startTrackingSkeleton(userId);
}
----------------------------------------------------------------------------------------------------
import SimpleOpenNI.*;
SimpleOpenNI openni;
void setup(){
size(640, 400);
openni = new SimpleOpenNI(this);
openni.enableRGB();
openni.enableDepth();
openni.enableUser();
}
void stup(){
openni = new SimpleOpenNI(this);
openni.enableRGB();
openni.enableDepth();
openni.enableUser();
}
float Xpos(PVector pos){
return width/2 + pos.x*500/pos.z;
}
float Ypos(PVector pos){
return height/2 - pos.y*500/pos.z;
}
void draw(){
openni.update();
background(255);
image(openni.userImage(), 0, 0, 640, 480);
PVector pos = new PVector (0, 0, 0);
int [] userList = openni.getUsers();
for(int userID : userList){
openni.getJointPositionSkeleton(userID, SimpleOpenNI.SKEL_LEFT_HAND, pos);
openni.convertRealWorldToProjective(pos, pos);
fill(0,0,255);ellipse(pos.x, pos.y, 50, 50);
openni.getJointPositionSkeleton(userID, SimpleOpenNI.SKEL_RIGHT_HAND, pos);
openni.convertRealWorldToProjective(pos, pos);
fill(255,0,0);ellipse(pos.x, pos.y, 50, 50);
openni.getJointPositionSkeleton(userID, SimpleOpenNI.SKEL_HEAD, pos);
openni.convertRealWorldToProjective(pos, pos);
fill(255,255,0);ellipse(pos.x, pos.y, 50, 50);
}
//ellipse(Xpos(pos), Ypos(pos), 50, 50);
//ellipse(pos.x, pos.y, 50, 50);
//println(pos);
}
void onNewUser(SimpleOpenNI openni, int userId){
openni.startTrackingSkeleton(userId);
}
----------------------------------------------------------------------------------------------------
import SimpleOpenNI.*;
SimpleOpenNI openni;
void setup(){
size(640, 400);
openni = new SimpleOpenNI(this);
openni.enableRGB();
openni.enableDepth();
openni.enableUser();
bg=loadImage("bg.jpg");
}
float Xpos(PVector pos){
return width/2 + pos.x*500/pos.z;
}
float Ypos(PVector pos){
return height/2 - pos.y*500/pos.z;
}
PImage bg;
void draw(){
openni.update();
background(255);
image(bg, 0, 0, 640, 480);
image(openni.userImage(), 0, 0, 64, 48);
PVector pos = new PVector (0, 0, 0), hand1 = new PVector(0, 0, 0), hand2 = new PVector(0, 0, 0);
int [] userList = openni.getUsers();
for(int userID : userList){
openni.getJointPositionSkeleton(userID, SimpleOpenNI.SKEL_LEFT_HAND, pos);
openni.convertRealWorldToProjective(pos, pos);
fill(0,0,255);ellipse(pos.x, pos.y, 50, 50);
hand1.set(pos);
hand1.z = 0;
fill(0,0,255);ellipse(pos.x/10, pos.y/10, 5, 5);
openni.getJointPositionSkeleton(userID, SimpleOpenNI.SKEL_RIGHT_HAND, pos);
openni.convertRealWorldToProjective(pos, pos);
fill(255,0,0);ellipse(pos.x/10, pos.y/10, 5, 5);
fill(255,0,0);ellipse(pos.x, pos.y, 50, 50);
hand2.set(pos);
hand2.z=0;
}
PVector mouse1=new PVector(mouseX,mouseY);
if(PVector.dist(mouse1,hand1) <100 || PVector.dist(mouse1,hand2)<100){
ellipse(mouseX,mouseY,200,200);
}
}
void onNewUser(SimpleOpenNI openni, int userId){
openni.startTrackingSkeleton(userId);
}
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