import de.voidplus.leapmotion.*;
LeapMotion leap;
PVector [][] pt = new PVector [5][100];
void setup(){
size(640,480,P3D);
for(int f=0;f<5;f++){
for(int i=0;i<100;i++) pt[f][i] = new PVector (0,0,0);
}
leap = new LeapMotion(this);
colorMode(HSB,100);
}
void draw(){
background(0);
for(int f=0;f<5;f++){
for(int i=99;i>0;i--){pt[f][i].x=pt[f][i-1].x; pt[f][i].y=pt[f][i-1].y;}
}
for (Hand hand : leap.getHands ()) {
for (Finger finger : hand.getFingers()) {
int f=finger.getType();
PVector now = finger.getPosition();
pt[f][0].x=now.x;
pt[f][0].y=now.y;
}
}
for(int f=0;f<5;f++){
stroke(f*20, 100, 100);
for(int i=1;i<100;i++)
line(pt[f][i].x, pt[f][i].y, pt[f][i].z, pt[f][i-1].x, pt[f][i-1].y, pt[f][i-1].z);
}
}
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